How to Kill (Fictional) People

Stories would be nothing without stakes, and by far, the most common thing at stake is a character’s life. A good story gets you invested, and can even force you to suspend your disbelief in plot armor as you dangle your heroes off a cliff. But when do you let them take the plunge? In general, that’s up to you, but at least hear what I have to say on, how and how not to kill people.

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Diversity: Why You Should Write it

Let’s talk about diversity in fiction. Now I realize a topic sentence like that might frighten those of weak constitution, but rest assured, you have nothing to fear from me. While a diverse cast is by no means a requirement to tell a good story, it must needs be remarked that having a diverse cast can provide a myriad of viewpoints from which to examine your story, and as a result, make it deeper and richer. That’s the core of what I’d like to say, but this would be an awfully short post if it ended here, so let’s set up and knock down some strawmen, shall we?

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Darkness Reformed: Part V - Potential

Shun, Luna and Bruno leaned against the outer wall of Djastra’a. The light shining down from a golden, sunless sky. Under it, each of them felt exposed; like 1000 people were staring at them. As soon as they caught their breath, Bruno grabbed Luna.

“So let me get this straight, Queenie,” he said, holding Luna by the lapels of her robes. “You have no magic, no plan to kill Xipil, and if we leave the city, an ancient god of darkness will tear us apart. Did I miss something or did you just royally screw us!?”

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Gaming with Depression

I would describe myself as a gamer. I’ve been one almost all my life. I started when I was eight with Final Fantasy X and have continued playing games since then. I also have chronic depression. While I cannot place exactly when the depression started, I can guess it all started around the time my Pop-pop, died when I was seven. Gaming and Depression have always gone together for me. Back when I was just getting into it, my family didn’t have a game system so I just stared at the TV and watched whatever was on. Later, once I had my GBA or or Gamecube, I would play those. Fast Forward to now and I’m still basically doing the same thing.

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Darkness Reformed: Part IV - The Silent Road

Fensburg was silent that night. No frogs croaked, no owls or other birds, nothing. The entire wood around the town was eerily silent, and they were all aware of it. That night, no one slept, each of them gravely aware of how much danger they were in. When they set out at dawn, it was reluctantly and with heavy eyelids.

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Darkness Reformed: Part III.5 - Travel Agency

Energy crackled on Luna’s hand, and for a split second, her wings were visible. She quickly swiped her hand in front of her, leaving a trail of blood floating, marking its path. At the same time, the room rang with the sound of a gunshot, but neither fell. When the sound faded, the gun and bullet had disappeared into the void - Luna’s void - and Bruno stood there, stunned. All he could do was stare at the faint outline of Luna’s wings.

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Darkness Reformed: Part III - Maea

“Will people even let us in?”

Shun shrugged. “Don’t know, don’t care. If anyone asks you who you are, just tell them... actually, pretend you’re a mute. I’ll do the talking.”

“And if they know what a black dragon looks like?”

“Can’t you just glamor yourself to look different?”

Luna sighed and looked away. “No, I’m actually not very good with glamors, the thing I do with my wings isn’t even technically a glamour, it’s just a dark facsimile.”

“Useless...” Shun muttered under his breath.

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Xenoblade Chronicles 2 Should Have Treated its Women Better

Xenoblade Chronicles 2 Should Have Treated its Women Better

Don’t misunderstand, I like good looking women as much as the next guy and sex is not the problem here, I’m a huge fan of Bayonetta. The issue I have here is the male gaze. Every single female Blade has large breasts, other traditionally feminine identifiers, or was designed to appeal to some specific fetish.

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Darkness Reformed: Part I - Anchor

“Oooh, I haven’t granted a boon in forever.”

“From what the legends say, you never did.”

“History is written by the victors. Had you been in my position, you would have seen things my way. Now would you stop pointing that sword at me? If I wanted to hurt you, I would have already.”

“Forgive me if I don’t trust the queen of darkness,” he said, brandishing the sword as he spoke.

Luna sighed and shook her head. She wound up, and then lashed out, her maw closing around the sword. With almost no effort, she bit clean through it, leaving it in pieces.

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