I’ve wandered the plains of Ospho, the Eclipselands, and even the streets of Harmony. The world is at odds with itself. I can fix it; bring it to peace. And yet she stands in my way. “I said get outta here, gnoll! Don’t make me carve you up too.”
Read Morewriting
Show, Don't Tell
Show, don’t tell, an axiom you’ll hear if you’ve spent any time at all around writers, or been in an english class at some point. For a three word axiom, it hides a surprising amount of complexity within. At its core, all it means is that you should write the experience of the world you’re creating, not the experience of the characters experiencing the world. But this sort of thing is best explained through example, so let’s get to it.
Read MoreSo You Want to be a Writer, do You?
So you want to write a story, eh? Good on you, friendo. Welcome to the club. If you’re here, I’m going to assume you’ve already got a cool idea, but just haven’t gotten started yet, or don’t feel equal to the task. If the latter is the case, I’ve got good news for you: None of us are!
Read MoreWinter 2018-2019 Check-in
Winter has ended and Spring has sprung. This means that once again, it’s time for a look at what I have and haven’t accomplished since last time. This season was hard. The holidays were up first and shortly thereafter, my dog died. It wasn’t easy but on my site, I managed to finish my little short story series, Darkness Reformed, and went on to write some pretty good stuff, if I do say so myself. But that’s not what this is about. This is about seeing if I hit any of the goals I set for myself. Let’s just jump into it.
Read MoreHow to Kill (Fictional) People
Stories would be nothing without stakes, and by far, the most common thing at stake is a character’s life. A good story gets you invested, and can even force you to suspend your disbelief in plot armor as you dangle your heroes off a cliff. But when do you let them take the plunge? In general, that’s up to you, but at least hear what I have to say on, how and how not to kill people.
Read MoreDiversity: Why You Should Write it
Let’s talk about diversity in fiction. Now I realize a topic sentence like that might frighten those of weak constitution, but rest assured, you have nothing to fear from me. While a diverse cast is by no means a requirement to tell a good story, it must needs be remarked that having a diverse cast can provide a myriad of viewpoints from which to examine your story, and as a result, make it deeper and richer. That’s the core of what I’d like to say, but this would be an awfully short post if it ended here, so let’s set up and knock down some strawmen, shall we?
Read MoreHow to Write Every Day
The skill for writing every day is a level 63 Writer class ability that can be gained through the “Trials of the Publisher” sidequest, or by inputting the Konami code on the title page of your book.
If only...
Read MoreVillains and Antagonists: An Overview
Villains and Antagonists are what push your main characters to grow and get better. They push your story ahead and will probably be your protagonists’ final boss. But making a good antagonist is easier said than done. So what goes into making a good one?
Read MoreAutumn Check-In
Good time of day everyone. Welcome to my seasonal check-in where I tell you all how I did toward my goals, and you all can feel free to share your progress in the comments. If some of you would like to see where my goals are they are in the bottom right of the homepage of my blog. Without further ado, let’s just get started.
Read MoreThe House of Night
On a black night, I walked…
Read MoreEscaping the Shark
Gwen Kelley was a resident of the peaceful town of Sandbar for as long as she
could remember. There, she had a house, one that belonged to her parents. It was all
she had left of them, and it was where she would rest for the few hours she had to
herself.
Read MoreWorldbuilding: A Place to Start
Worldbuilding is the act of creating the setting of a story. It can be as small as a single city, or as large as a multiverse. However, if you’re here, you probably at least know this bit. The question a lot of new people have is where to start. So here, I’ll share the way I went about creating the world of Growven, the setting of the Chimera Project.
Read More